About

Availability:

  • Currently a Contract Associate World Artist at Monolith Productions
  • Available for full time work 4/1/2017.
  • Always available for short-term freelance work.

What I do:

High poly modeling, low poly modeling, digital sculpting, concept art, realistic texturing, stylized texturing, hand-painted texturing, drawing, painting


What I use:

3ds Max, Maya, Photoshop, Mudbox, ZBrush, 3DCoat, Substance Designer, Substance Designer/Painter, B2M, Unreal Engine, Unity, Marmoset


What I know:

Environment Art, Props, PBR, Anatomy, Workflow Analysis, Game Engines, SCRUM, Production Pipelines, Game Projects, Asset Tracking, Management